Process Masters

TopicDetails
Timeline> Conceptualisation 26th Sep 2014
> Practices and rehearsals 10th Oct 2014
> Game manuals 24th Oct 2014
> Process Masters I 27th Oct 2014
> Process Masters II 27th Nov 2014
> Process Masters III 27th Nov 2015
Best Practices> High ROI. Low budget (A$600) high impact launch concept

> Short lead time. It took one month to set the business game

> Ownership from business. Strong participation of business in conceptualisation

> Website. Comprehensive website attracted high visitors

> Pull vs push. Staff “pulled” information about the new sourcing processes from the website than being “pushed” into

> Collaboration. Registration requirement that teams of 5 have to be cross functional motivated collaboration

> VIP teams. Participation of management teams in business game

> CEO. CEO’s participation in opening speech and prize presentations

> Multiplication effect. Sourcing department in Beijing adopted the concept by modifying it and running it 3 times in Beijing
Areas for improvement> Make it leaner. Reduce number of practices and rehearsals

> Pre approved budget. Secure budget for launch expenses earlier


Gallery

Conceptualisation. 26th Sep 2014.

Practices and Rehearsals. 10th Oct 2014.

Open day planning

Game Manual for Organisers. 24th Oct 2014.

Game Manual for Players. 24th Oct 2014.

Process Masters I – 27th Oct 2014

Process Masters II – 27th Nov 2014

Process Masters III – 27th Nov 2015